Classic Video Games For Mac

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Macintosh Color Classic / Color Classic II / Performa 250 / Performa 275
A Macintosh Colour Classic, running an Italian version of System 7
DeveloperApple Computer, Inc.
Product familyCompact, Performa
Release dateFebruary 10, 1993; 28 years ago
Introductory priceUS$1,400 (equivalent to $2,478 in 2019)
DiscontinuedMay 16, 1995[1] (CC II)
November 1, 1995 (Performa 275)
Operating systemSystem 7.1–Mac OS 7.6.1;With an upgrade of the original motherboard to a Macintosh LC 575logicboard – Mac OS 8.1
CPUMotorola 68030 @ 16 or 33 MHz
Memory4 MB onboard, upgradable to 10 MB; With logicboardupgrade: 64 MB, unofficially supports 128 MB of RAM (100 ns 30-pin SIMM)
Display10 inches (25 cm), 512 x 384 (switchable to 560 x 384)
DimensionsHeight: 37 centimetres (15 in)
Width: 25.2 centimetres (9.9 in)
Depth: 32.15 centimetres (12.66 in)
Mass10.2 kilograms (22 lb)
SuccessorMacintosh LC 500 series
Power Macintosh 5200 LC

The Macintosh Color Classic (sold as the Macintosh Colour Classic in PAL regions and Macintosh Color Deluxe in Japan) is a personal computer designed, manufactured and sold by Apple Computer, Inc. from February 1993 to May 1995 (up to January 1998 in PAL markets). It has a 'all-in-one PC' design, with a small, integrated 10″ SonyTrinitron display (supporting up to thousands of colors with a video memory upgrade) at 512 × 384 pixel resolution.

The Color Classic is the final model of the original 'compact' family of Macintosh computers, and was replaced by the larger-display Macintosh LC 500 series and Power Macintosh 5200 LC. It has been renamed to Macintosh Colour Classic in Europe, Australia & New Zealand and Macintosh Color Deluxe in Asia.

Start playing the fun animal game on your desktop computer in full screen. Animal Jam is a safe, award-winning online playground for kids. Personalize your favorite animal, chat, play mini-games, learn fun facts, and so much more. Looking to run old software, retro games and arcade classics on your Mac? Get old computers and consoles running on your Mac, from the Apple II and ZX Spectrum to the Atari 2600 and Sega Mega. It has a 'all-in-one PC' design, with a small, integrated 10″ Sony Trinitron display (supporting up to thousands of colors with a video memory upgrade) at 512 × 384 pixel resolution. The Color Classic is the final model of the original 'compact' family of Macintosh computers, and was replaced by the larger-display Macintosh LC 500 series. Games free download - WildTangent Games, Classic Basic Games, Summer Games 2004, and many more programs.

Games

Hardware[edit]

The Color Classic has a Motorola 68030 CPU running at 16 MHz and has a logic board similar to the Macintosh LC II.[2]

Like the Macintosh SE and SE/30 before it, the Color Classic has a single expansion slot: an LC-type Processor Direct Slot (PDS), incompatible with the SE slots. This was primarily intended for the Apple IIe Card (the primary reason for the Color Classic's switchable 560 × 384 display, essentially quadruple the IIe's 280 × 192 High-Resolution graphics), which was offered with education models of the LCs. The card allowed the LCs to emulate an Apple IIe. The combination of the low-cost color Macintosh and Apple IIe compatibility was intended to encourage the education market's transition from Apple II models to Macintoshes. Other cards, such as CPU accelerators, Ethernet and video cards were also made available for the Color Classic's Processor Direct Slot.

Mac operating system information. The Color Classic shipped with the Apple Keyboard known as an Apple Keyboard II (M0487) which featured a soft power switch on the keyboard itself. The mouse supplied was the Apple Mouse known as the Apple Desktop Bus Mouse II (M2706).

A slightly updated model, the Color Classic II, featuring the Macintosh LC 550logicboard with a 33 MHz processor, was released in Japan, Canada and some international markets in 1993, sometimes as the Performa 275. Both versions of the Color Classic have 256 KB of onboard VRAM, expandable to 512 KB by plugging a 256 KB VRAM SIMM into the onboard 68-pin VRAM slot.[3]

The name 'Color Classic' was not printed directly on the front panel, but on a separate plastic insert. This enabled the alternative spelling 'Colour Classic' and 'Colour Classic II' to be used in appropriate markets.

Upgrades[edit]

Some Color Classic users upgraded their machines with motherboards from Performa/LC 575 units ('Mystic' upgrade),[4] while others have put entire Performa/LC/Quadra 630 or successor innards into them ('Takky' upgrade).[5] Based on Takky there is a way to upgrade the Color Classic with a G3 CPU.[6] Another common modification to this unit was to change the display to allow 640 × 480 resolution,[7] which was a common requirement for many programs (especially games) to run.

Models[edit]

How to mount a hard drive mac. Introduced February 1, 1993 (Japan only): Macintosh Performa 250, Deluxe III Best webcam recorder mac.

  • Macintosh Performa 250[8]

Introduced February 10, 1993 (Japan, Asia, Americas) / March 16, 1994 (PAL regions): Macintosh Color & Colour Classic, Deluxe IV

  • Macintosh Color Classic[9]

Introduced October 1, 1993 (South Korea) / September 9, 1994 (Japan): Macintosh Performa 275, Color Deluxe

  • Macintosh Performa 275[10]

Introduced October 21, 1993 (Japan, Asia, Canada)[11] / December 3, 1994 (PAL regions): Macintosh Color & Colour Classic II, Color Deluxe CD

  • Macintosh Color Classic II[12]

Timeline of compact Macintosh models

References[edit]

  1. ^Paul Kunkel (August 24, 2000). 'A Long-Discontinued Macintosh Still Thrills Collectors to the Core - New York Times'. The New York Times.
  2. ^'Mac Color Classic'. Low End Mac.
  3. ^'Macintosh Color Classic II / Performa 275'(PDF). Apple Service Source.
  4. ^''Mystic' Upgrade Questions'.
  5. ^''Takky' Upgrade Questions'.
  6. ^''G3' CPU Upgrade'.
  7. ^''640x480' Screen Resolution Upgrade'.
  8. ^'Macintosh Performa 250:Technical Specifications'. Apple.
  9. ^'Macintosh Color Classic: Technical Specifications'. Apple.
  10. ^'Macintosh Performa 275:Technical Specifications'. Apple.
  11. ^http://lowendmac.com/compact/macintosh-color-classic-ii.html
  12. ^'Macintosh Color Classic II: Technical Specifications'. Apple.

External links[edit]

Wikimedia Commons has media related to Macintosh Color Classic.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Macintosh_Color_Classic&oldid=993091552'

Top 10 Classic Mac Games

Mac gamers didn't always have the access to all the games PC gamers had, so most of them cherish a unique list of MacIntosh only titles. Here's a list of 10 titles I fondly remember playing as a kid - and probably many long-time Mac gamers will recognize some of the titles in the list.
1. Crystal Quest (1987)
Crystal Quest is a fast-faced game in which you control a circular spaceship that shoots its way through stages. The game is completely controlled by mouse, but what really makes this one stands out are the hilarious sound effects. Passing a portal, picking up a star bonus, or shooting a blop enemy and most enemy sounds are all accompanied by funny, weird and memorable audio tones most Mac gamers will instantly recognize when hearing them.
2. Shufflepuck Café (1988)
Shufflepuck Café is probably the earliest game I played. This air hockey game / 3D Pong clone is also completely controlled by mouse and was originally developed for the Apple MacIntosh, but received many ports on other platforms later on. The game is memorable for its frantic gameplay and weird enemies (like the robot waiter on the picture below).
3. Glider PRO (1995)
Glider PRO was created by the same developers as Crystal Quest (namely Casady & Greene). In this game you control a paper plane flying through a house, while avoiding furniture and making use of hot air streams to keep floating up. The game has easy on the eye graphics, nice relaxing music and is easy to control - but is harder than you might except.
4. Power Pete (aka Mighty Mike) (1995)
Power Pete, later released as Mighty Mike, was packaged with Mac OS 7 on MacIntosh Performa models. The game was developed by Pangea Software, a company specialized in Mac games. It is a sort a Gauntlet game for kids, with funny sounds, nice graphics and easy controls, but I feel the game lacks a little depth on the long run.
5. Marathon (1994)
Marathon is a game that made Mac games mature. Bungie, that later went on to develop Halo, created an interesting and atmospheric first person shooter with many puzzle elements. The actually playing field is quite small and the enemy animations are a bit choppy by recent standards. It's a good game, but in all honesty I didn't enjoy it as much as Wolfenstein 3D and Doom, that eventually also came available for the Mac.
6. Bubble Trouble (1996)
Ambrosia Software was a shareware company that developed many high-end shareware games for the MacIntosh. Among the best of their games is Bubble Trouble (that has nothing to do with Bubble Bobble, if you were wondering). In this wonderful and colorful game you take control of a fish that has to collect diamonds by pushing through a sort of bubbles and avoiding enemies. It's very addictive and well produced and could have easily pass through for a true commercial release.
7. Hellcats over the Pacific (1991)
Hellcats over the Pacific is a very easy and accessible flight simulator, with 3D polygonal color graphics that were revolutionary for its days. The enige of this game was later also used for the more advanced F/A-18 Hornet flight simulator game.
8. Swoop (1995)
Swoop is another game by Ambrosia Software and probably the best Galaxian clone on the MacIntosh. This game has an amazing sound track, and great audio effects. It also looks very good. Again, high above shareware quality, like all of Ambrosia's shareware titles for the Mac.
9. Firefall Arcade (1993)
Firefall Arcade, also released by Pangea Software, is one of my favorite Mac games of all time - and also the best Centipede clone I ever played. The game can be controlled by mouse or keyboard, but I prefer the latter. The sound effects are great, but the best thing about Firefall Arcade is the AMAZING soundtrack. Regular levels are alternated with bonus stages, which is great. It's also a blast to try to better your own or the high scores of your friends. Along with Crystal Quest probably the Mac games I played the most.
10. Pathways into Darkness (1993)
Pathways into Darkness is the predecessor of Marathon and that game is the predecessor of the successful Halo franchise. Developer Bungie created a combination of a first person and an adventure game. The playing field is actually very small, because most the screen is used for other windows in which you have to manage your weapons and objects. Controlling the game (with keyboard for gameplay and mouse for object management) takes some time getting used to, but gets interesting in the long run.
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My absolute favorite was Arashi, the better-than-Tempest Tempest clone. I wish someone would update it because I've yet to play a better of this type. Marathon 2's story line was fantastic, the setting very much in the vein of their later Halo.
orlandosteward3_qKG1x78ly Posted 5 years 7 months ago

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That is my favorite mac game pathways into darkness

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Good article as usual. It's funny though. I never owned a mac, but I swear I've seen that screenshot of Shufflepuck Cafe before. I just can't for the life of me think of where..

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I forgot to include Spectre VR! If you want to read more about that one check out my article 'Free Pack-In Games on Desktop Computers'.




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